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admiral corwin raze

admiral corwin raze

Profile Details
🆔
Alias

Medals-and-Scars

🌍
Origin

The Barricade Belt — an asteroid chain of rusted forts where retired legends go to disappear and predators go to recruit them.

🎂
Born

Fleet Era 88

📏
Height

6'1"

⚖️
Weight

165 lbs

🌐
Source

fancon

🪐
Universes
fancon
🏷️
Category
Sci-Fi
Space Exploration
Bounty Hunter
Military
Famous Quotes

"I used to command fleets. Now I command outcomes."

"Respect the old rules? I buried them with friends."

"If you want justice, bring credits—or courage."

Biography

Corwin Raze wore medals long enough to forget what his neck felt like without them. As an admiral, he was celebrated for impossible victories and calm command. But wars don’t end cleanly. They end with paperwork, scapegoats, and the kind of silence that makes heroes feel like mistakes. When the fleet cut him loose, Corwin didn’t retire into softness. He retired into reality. He sold his legacy for a ship that didn’t ask questions and began hunting the monsters that treaties ignored—war profiteers, black-market recruiters, and the ‘clean hands’ executives who outsource violence. As an opponent, Corwin feels like the last chapter of a manual written in blood. He doesn’t chase. He sets the board. He lets you run until you’re exactly where he wanted you—then ends it with veteran efficiency and a look that says he’s done this too many times to enjoy it.

Key Attributes
🏛️
Legacy

The admiral who refused to let evil retire

❤️
Affinity

Discipline, intimidation, veteran tactics

🎯
Key Skills

Strategic planning, interrogation reads, threat assessment, logistics, endurance leadership

💼
Profession

Bounty hunter, ex-fleet commander

🌟
Reputation

A legend turned hunter—expensive, effective, unforgiving

⚠️
Weaknesses

Rigid when emotionally triggered, haunted by past losses, reluctant to trust new allies

💪
Motivations

Finish the work wars left undone, protect the exploited, punish profiteers who escaped consequences

🧠
Personality

Disciplined, blunt, pragmatic, protective of innocents, intolerant of corruption.

👥
Social Role

Retired admiral, bounty hunter, feared fixer

🥋
Fighting Style

Methodical control—sets traps, punishes mistakes, uses veteran timing and intimidation.

🏷️
Defining Traits

Old medals hidden inside coat, battle scars, command presence, relentless efficiency

😌
Emotional State

Grim focus—tired but dangerous

⚖️
Moral Alignment

Lawful Neutral

Key Appearance
Appearance Details
📅
Age

Mid fifties (appears 54–58).

Aura

Cold authority—like standing before a judge who already knows your sentence.

💪
Body

Veteran-strong—broad shoulders, thick forearms, powerful stance; moves with deliberate economy and practiced readiness.

👀
Eyes

Burnt umber; hard and assessing; rarely blink during confrontation.

👤
Face

Square, weathered face with a heavy brow; deep lines at mouth and forehead; a long healed scar runs from temple toward cheek; expression stern but controlled.

💇
Hair

Short-cropped gray, practical and clean.

🤲
Skin

Medium-dark tone with sun/stellar weathering; scars on knuckles and collarbone.

🏗️
Build

Strong, veteran-athletic; built for endurance and impact.

👕
Costume

Retired-uniform hybrid: dark field jacket with old medal bars stitched inside the lining (not displayed), armored undershirt, and a utility rig; one shoulder bears a faded fleet patch cut down to remove identifiers.

🧍
Posture

Wide, stable stance; shoulders squared; chin slightly down—predatory, not proud.

😐
Expression

Grim calm; anger shows as stillness.

👜
Accessories

A single old medal worn as a hidden talisman, a cracked command ring, and a small dataplate tag with scratched-out serials.

🎨
Color Scheme

Black, iron gray, muted brass, deep burgundy lining, worn leather brown.

👔
Clothing Style

Military utilitarian with outlaw pragmatism—decorations traded for function.

👁️
Visual Features

Visible scars at neck and hands; old rank-strap stitched into belt as a keepsake; jacket shows burn marks near hem; gaze carries ‘command pressure.’

Character Stats

strength

53/100

dexterity

52/100

speed

54/100

durability

52/100

health

52/100

stamina

71/100

intelligence

53/100

willpower

53/100
Powers
Force Precognition
Force Precognition
Value: 56
Wealth
Wealth
Value: 90
Plant Manipulation
Plant Manipulation
Value: 97
Healing
Healing
Value: 75
Rest
Rest
Value: 92
Weapons
Power Ring - Magical Item
Magical Item
Significance:

The source of a Green Lantern's powers, allowing manipulation of energy.

Appearance:

A simple green ring with an insignia representing willpower.

Base Damage:

1d6

Special:

Can create anything the wearer can imagine based on their willpower.

Creator:

Guardians of the Universe

Obtained:

Assigned upon becoming a Green Lantern.

Battles:

Used in numerous cosmic confrontations against evil forces.

Availability:

Only Green Lantern Corps members can utilize it.

Limitations:

Requires the wielder's willpower and imagination.

History:

Crafted by the Guardians, distributed to protect and serve the universe.

Energy Blaster - Ranged Weapon
Ranged Weapon
Significance:

Allows for ranged attacks utilizing the entity's speed and energy manipulation.

Appearance:

Sleek and futuristic design emitting a blue glow.

Base Damage:

1d6

Special:

Stun effect on impact.

Creator:

Howard Stark

Obtained:

Won from a competition hosted by S.H.I.E.L.D.

Battles:

Used during the final showdown of the Speed War arc.

Availability:

Only usable by those with skill in energy manipulation.

Limitations:

Requires significant energy to function effectively.

History:

Created during a battle against a powerful adversary.

M16 Rifle
Firearm
Significance:

A primary weapon that symbolizes the character's military training.

Appearance:

Standard modern assault rifle with tactical accessories.

Base Damage:

2d6

Special:

Fires explosive rounds.

Creator:

Generic Future Arms Manufacturer

Obtained:

Stolen from adversaries or found in battlefields.

Battles:

Frequently used in conflicts against foes like Apocalypse.

Availability:

Any skilled marksman can use it.

Limitations:

Requires ammunition and expertise.

History:

Acquired in his time as a soldier in the future.

A versatile one-handed sword used for both slashing and stabbing.
Sword
Significance:

A common weapon for both offense and defense, symbolizing the warrior's skill.

Appearance:

A broadsword with intricate designs etched along the blade.

Base Damage:

1d8

Special:

Can deliver devastating combo attacks.

Creator:

Unknown smith of the Norse.

Obtained:

Inherited from her father's collection.

Battles:

Used in numerous raids against Saxon armies.

Availability:

Primarily used by warriors similar to her.

Limitations:

Less effective against heavily armored foes.

History:

Passed down through generations of her clan.

Staff of Decay
Magic Weapon
Significance:

Enhances their decay powers.

Appearance:

Gnarled wood covered in dark runes.

Base Damage:

1d8

Special:

Can absorb the life force of enemies.

Creator:

Fallen Sorcerers

Obtained:

In a mystical battle against ancient guardians.

Battles:

Used in many confounding battles, pivotal against the Avengers.

Availability:

Only Decimus can wield this staff.

Limitations:

Requires a large amount of energy to use effectively.

History:

Crafted in an ancient ritual by fallen sorcerers.

Armor
Dark Cloak of Shadows
Magical Wear
Significance:

Provides stealth and enhances one's magical attributes.

Appearance:

A long cloak that shifts colors, blending with surroundings.

AC:

15

Special:

Agility enhancement and invisibility.

Creator:

Sorcerers of Eld

Obtained:

Bestowed upon the villain after proving loyalty to a dark cause.

Battles:

Enabled evasion and surprise attack during legendary conflicts.

Availability:

Accessible only to those with significant magical prowess.

Limitations:

Can only be activated in shadows.

History:

Designed by ancient sorcerers, said to be woven with darkness itself.

Tactical Combat Armor Providing
Armor
Significance:

Essential for durability in battle while allowing agility.

Appearance:

Dark gray with reinforced areas for added defense.

AC:

15

Special:

Lightweight material enables enhanced speed.

Creator:

Military contractors in the Star Wars universe.

Obtained:

Issued during her service in the Rebel Alliance.

Battles:

Worn during critical combat missions and skirmishes.

Availability:

Limited to individuals within military special forces.

Limitations:

Offers less protection against heavy artillery.

History:

Standardized military design used for various elite soldiers.

A reinforced tactical suit providing protection without sacrificing mobility.
Body Armor
Significance:

Enhances physical durability during combat encounters.

Appearance:

Dark colored fabric with armored sections strategically placed.

AC:

17

Special:

Increases resistance against physical damage.

Creator:

Manufactured by a clandestine weapons group

Obtained:

Acquired through criminal means.

Battles:

Worn during various confrontations against heroes.

Availability:

Can be used by any individual of significant strength.

Limitations:

Not effective against certain energy attacks.

History:

Designed to endure both impact and energy-based attacks.

Dark Asgardian Armor
Battle Armor
Significance:

Protects while enhancing magical prowess in combat.

Appearance:

Form-fitting black armor with green accents.

AC:

18

Special:

Enhanced durability and protection from magical attacks.

Creator:

Asgardian blacksmiths.

Obtained:

Passed down through generations.

Battles:

Utilized in numerous conflicts against Asgard's foes.

Availability:

Reserved for Hela alone.

Limitations:

Cannot be worn by those without Asgardian lineage.

History:

Crafted by ancient Asgardian smiths to serve the Goddess of Death.

Mojo Armor
Exosuit
Significance:

Provides enhanced durability and agility in combat situations.

Appearance:

High-tech suit with armored plating.

AC:

18

Special:

Increases physical capabilities and offers protection against energy attacks.

Creator:

Mojo's engineers.

Obtained:

Gifted after proving herself loyal to Mojo.

Battles:

Utilized in various skirmishes across different timelines.

Availability:

Users should possess advanced abilities to operate the suit.

Limitations:

Requires maintenance to sustain its technology.

History:

Forged in the depths of Mojo's lair.

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